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Interactive Virtual Worlds
Worked as 3D Modeler and helped conceptualize experiences to create Interactive Virtual Worlds in rapid prototyping cycles of 2 weeks, using technologies like Microsoft XBOX Kinect, Sony Playstation Move, Nintendo Wii, Jam-O-Drum and other interactive platforms. Average team size was 4-5 people.
Building Virtual Worlds - Round 1 - A Light in the Dark
Technology: Microsoft Xbox Kinect
Guide a scared little girl through the darkness.
Controls: Use Right Hand to position the candle. Bring Left Hand containing the match towards the right hand to light the candle and move the girl towards the lit candle.
Course: Building Virtual Worlds, at Entertainment Technology Center, Carnegie Mellon University, 2012
Building Virtual Worlds - Round 2 - Buccanairs
Technology: Steering Wheel and Throttle using Nintendo Wii-motes
Collect the pirate gold by guiding your airship through the islands floating in the sky.
Controls: Steering Wheel to steer, Throttle to control acceleration.
Course: Building Virtual Worlds, at Entertainment Technology Center, Carnegie Mellon University, 2012
Building Virtual Worlds - Round 3 - Bermuda Love Triangle
Technology: Sony Playstation Move
Male shark "Ralphie" is trying to escape female shark "Christina". He jumps and rows the boat, and is followed by her.
Controls: 2 players play the male and female shark. Shake PS Move (interactions explain in video in detail) to row/swim. Throw and shake crabs using PS Move buttons and gestures.
Course: Building Virtual Worlds, at Entertainment Technology Center, Carnegie Mellon University, 2012
Building Virtual Worlds - Final Round - Railly Tricky
Technology: Jam-O-Drum
Load and guide trains to their destinations. Railly Tricky is a cooperative game for a team of 6 people, where 2 workers load the trains in depot using joystick, and 4 people control individual junctions, and collaborate to guide colored trains to their respective junctions.
Controls:
A. Depot: Use joystick to move the workers and button to pick up the crates
B. Railroad map: Tap the button the switch between straight and curved tracks, spin the wheel to rotate the tracks.
Course: Building Virtual Worlds, at Entertainment Technology Center, Carnegie Mellon University, 2012
DARPA ENGAGE Initiative (Educational Games for kids)
Click Here to see details about the project
Developed web browser based games to teach science to kids ages 6-8 as part of DARPA Engage initiative.